{"product_id":"developing-graphics-frameworks-with-python-and-opengl-paperback-2","title":"Developing Graphics Frameworks with Python and OpenGL - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eLee Stemkoski\u003c\/b\u003e (Author), \u003cb\u003eMichael Pascale\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cem\u003eDeveloping Graphics Frameworks with Python and OpenGL\u003c\/em\u003e\u003c\/strong\u003e\u003cem\u003e \u003c\/em\u003eshows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 334\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.72 x 9.21 x 6.14 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 04, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":45674257776837,"sku":"9781032021461","price":106.9,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0757\/6718\/5605\/files\/wjlBZ1zqKB9781032021461_ff863c98-630c-45dc-9a09-e0c9b944dd35.webp?v=1769076461","url":"https:\/\/selloorium.com\/products\/developing-graphics-frameworks-with-python-and-opengl-paperback-2","provider":"Selloorium","version":"1.0","type":"link"}