{"product_id":"playing-with-religion-in-digital-games-paperback","title":"Playing with Religion in Digital Games - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eHeidi A. Campbell\u003c\/b\u003e (Editor), \u003cb\u003eGregory P. Grieve\u003c\/b\u003e (Editor), \u003cb\u003eOliver Steffen\u003c\/b\u003e (Contribution by)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eShaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game \u003ci\u003eOkami\u003c\/i\u003e to the internationally popular \u003ci\u003eThe Legend of Zelda \u003c\/i\u003eand\u003ci\u003e Halo, \u003c\/i\u003emany video games\u003ci\u003e \u003c\/i\u003erely on religious themes and symbols to drive the narrative and frame the storyline. \u003ci\u003ePlaying with Religion in Digital Games \u003c\/i\u003eexplores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as \u003ci\u003eWorld of Warcraft\u003c\/i\u003e? What role has censorship played in localizing games like \u003ci\u003eActraiser \u003c\/i\u003ein the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as \u003ci\u003eMass Effect \u003c\/i\u003eor \u003ci\u003eGrand Theft Auto\u003c\/i\u003e? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eHeidi A. Campbell is Associate Professor of Communication at Texas A\u0026amp;M University, where she teaches media studies. She is author of \u003ci\u003eExploring Religious Community Online\u003c\/i\u003e and \u003ci\u003eWhen Religion Meets New Media\u003c\/i\u003e, and editor of \u003ci\u003eDigital Religion\u003c\/i\u003e. She is Director of the Network for New Media, Religion, and Digital Culture Studies.\u003cbr\u003e\u003cbr\u003eGregory P. Grieve is Associate Professor in Religious Studies at the University of North Carolina at Greensboro. He is Director of MERGE: A Network for Collaborative Interdisciplinary Scholarship in UNCG's College of Arts and Sciences, and co-chair of the American Academy of Religion's section on Religion and Popular Culture. He is author of \u003ci\u003eRetheorizing Religion in Nepal\u003c\/i\u003e and editor (with Steven Engler) of \u003ci\u003eHistoricizing \"Tradition\" in the Study of Religion\u003c\/i\u003e.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 304\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.66 x 9 x 6 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e April 28, 2014\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":45757487153349,"sku":"9780253012531","price":40.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0757\/6718\/5605\/files\/Oe4Zf8bOfB9780253012531.webp?v=1770282567","url":"https:\/\/selloorium.com\/products\/playing-with-religion-in-digital-games-paperback","provider":"Selloorium","version":"1.0","type":"link"}